Plug an animating object into this node to make objects follow it.
Example use video
Atribute Editor parameters.
Time Step:
How spread out the following objects are Time Variance:
A random variance applied to the time step on a per-object basis.
Quick start: Create a MASH_Waiter and add some objects to it. 1. Add a MASH_Delay node. 2. Open the node editor. 3. Connect an animated object's 'Translate' attribute to the MASH_Delay node's 'Inputs' attribute. 4. Press play and adjust the sliders to taste.