mash open
name
Curve
Animate objects along a curve.
Example use video
Atribute Editor parameters
Time Step: This controls how far apart the objects are.
Animation (slide): Use this to control the speed at which the objects travel along the curve.
Strength: Fades the nodes effect on all the objects at the same time.
Random Strength: Fades the nodes effect on all the objects in a random order (smoothly).
Calculate Rotation: Objects will face along the curve when this is on.
Stop At Curve End: With this on, objects will not be sent back to the beginning of the curve once they reach the end, and will instead stop.
Input Curve: The curve the objects will travel along.
Quick start:
Create a MASH_Waiter and add some objects to it.
1. Add a MASH_Curve node.
2. Select a curve
3. Select a MASH_Waiter
4. Navigate to a MASH_Curve node
5. Click 'Set Curve'
6. Click play
7. Adjust the sliders.
Known issue: The 'Time Step' slider is not live (go back to the start of the timeline to trigger the changes).